TSO-E developers combined the game's cities into two similar cities, re-branded the game as EA-Land, and erased player data. Furniture could be created and uploaded in the form of single-tiled chairs, sculptures, and decorations and multi-tiled tables. Custom objects were enabled within TSO in late 2007, allowing players to upload. The TSO-E developers were interested in user-submitted ideas on how they could maintain a stable economy to negate the gains players made illegitimately through exploits. In March 2007, Electronic Arts employee Luc Barthelet, who served as General Manager of Maxis during the development of The Sims, assembled a team to push significant updates to the game under a project titled 'TSO-E'.Ī major update to the game was user custom content.